Since I started working on Strum Machine (seven years ago this past January!) I have basically done everything myself. This served me well in many ways, but lately I have been feeling frustrated by how being a “one-man band” limits Strum Machine’s progress. So I am getting serious about bringing on more help with Strum Machine, so that we might accelerate it’s growth and development as a product!
I am posting this here on the forum because ideally I want to hire someone who already use Strum Machine for their own music practice. All of this work involves understanding and empathizing with the user (and the music community more broadly) in some way, so having personal experience with the product is important.
Before I get into any specifics, here is some general info:
- I’m currently looking to hire an hourly or project basis, i.e. as a contractor. (If you need full-time employment or a salary/benefits, I’m not able to offer that at this time; I wish you good luck on your search!)
- Hours are flexible. I’d want to sync up for real-time meetings here and there, but most work and collaboration would be asynchronous. And if you have a full-time job and just want to do a few hours with Strum Machine on the side, that could be an option too!
- You can be based anywhere in the world.
- Compensation will be based on skills, experience, etc., but I’m not penny-pinching here – I’m wanting to hire someone because they’re great at what they do, not because they’re cheap.
See bottom of post for how to apply.
If you’re not looking for a “job”, but still want to contribute a bit of your time and expertise in some way to making Strum Machine better, hop on my new email list, the Strum Machine Backstage Pass. I’ll be turning to this list for feedback on early prototypes and ideas, and you can help shape the direction of Strum Machine more closely.
Who I’m looking for first: a co-designer
I’m looking for someone with a design focus to help me craft new features and enhancements (and refine existing UI/UX) in Strum Machine. Primarily, I imagine we would work both separately and together (but mostly asynchronously) on these designs, iterating and collaborating on each other’s ideas, striving toward perfection.
Some of the projects coming up may include:
- New band settings configuration panels (like the “Voicings” panel that I posted about recently)
- An integrated app settings UI
- Better Notepad UX - docking, image embeds, etc.
- Song tagging/categorization UI
You might be a good fit if:
- You have a background in UI/UX or product/app design
- You like to “go deep” on the craft of design, spending the extra time and effort to take it from “good” to “great”
- You value elegance, simplicity, and user empathy
This is an exciting role because you could have a big influence in how the next versions of Strum Machine take shape!
What about other roles?
Are you more of a graphic/brand designer? A developer experienced in TypeScript/Svelte? A writer? A community builder?While I decided to keep this post focused on the UX design element of Strum Machine, I would potentially be interested in hiring for these and other roles in the future. Feel free to drop me a line and put yourself on my radar!
How to apply
Send an email to jobs (at) strum machine (dot) com, telling me a bit about yourself, your background in the skills relevant to the job, and anything else you’d like to share. I would love to see examples of your work if you’re able to include a link or attachment. I will write back within a couple days to let you know that I received your message and what to expect next.
Thanks for your time and consideration. 2023 is going to be big!